cheap wholesale jewelry gift boxes The animation circle and the game circle are two different circles. Why do the word ACG confuse it?

cheap wholesale jewelry gift boxes The animation circle and the game circle are two different circles. Why do the word ACG confuse it? I mean people who watch animation and anime do not necessarily like to play games (except GAL), and the game party does not necessarily like anime. The two have no intersection or common language.

5 thoughts on “cheap wholesale jewelry gift boxes The animation circle and the game circle are two different circles. Why do the word ACG confuse it?”

  1. jewelry elements wholesale ACG: Anime Travel Culture. Refers to culture composed of Animation, Comic (comic) and Game (game). For a long time, people always think that games and animation are just a way of leisure. As the TV movie eventually developed into a culture, now, game anime is also born in a cultural attitude! This emerging art is like dandelion, sprinkle seeds to the earth, and take root in every corner of the world. The game and anime are inherently connected. The game background emerged from the anime. From the game, it outlines the roaming prototype. After 1995, computer games began high -speed development. The name promotes the development of computer games. For these games, how many people have given up their precious sleep, how many people are intoxicated in it, and how many people have achieved their dreams because of this game? After that, a great name accompanied the two great games. The name is blizzard. These two games are ARPG's classic representative "Diablo" and instant strategic "StarCraft"! The former created the precedent of action role -playing games. It is quite playable. Now it has launched 2 generations. It has become one of the best -selling games in the world. It has sold more than 3 million units in the world. Fighting. The latter, the greatest real -time strategy game, launched in 1997, caused a lot of sensation at that time. Soon after the launch of the expansion film "The Battle of the Mother's Nest", the soldiers were added. Functions can reflect complex and variable tactics, and so far there is still no real -time strategic game that can surpass it. The preferred items of many game competitions are "StarCraft". It can be said that it is the greatest game in the history of the game! No matter which Internet cafe, you can always see someone in the connection against "StarCraft". Hundreds of thousands of interstellar teams have been established at home and abroad. The charm of great games! Time is like shuttle, years like songs, in a blink of an eye, in the new century. Those familiar names once again presented in front of us with a new face. At this time, what we use is no longer 486, what we see is no longer mosaic, but a faster speed and more exquisite picture. What is unchanged is the sincere love for these games. In front of. However, after this illusion of the prosperity of the Cobic branch, the connotation of the game has not been noticed, and the game loses its original meaning: leisure. For a while, the game world was silent, and it broke out in silence? Or do you perish in silence? Will the new game culture die? The answer is: never! The new game industry has strong vitality and infinite creativity, and there will be new things to give up the game world again. Online games have emerged, whistling sweeping the entire gaming market. On the other hand, the professionalization of gamers has begun to sprout. The WCGC contest of professional games in South Korea made us see the prototype of professional game players. Promote the professionalization of gamers. At the same time, the game has become a culture. The currently emerging game literature is the best example. "Sword", Chinese interstellar novel "Blood Dyeing Totem" and "Reverse", game literature brought games into the world of art. The game is no longer a simple game, the game is a poem, the game is a painting, the game is a long history of history, and the game is a vain future. What is the game? The game is culture, which reflects the world from another aspect, and is also a real world. Is our world real? Or or we have always lived in a world of games, we are just an element of the game? All this is not important. Life games, games life, life is a game. You can see life in the game. Who can divide the game and life? What about the history of anime? Let's put the game aside first to see the journey of the anime. Although the comics such as Tezuka's "Iron Arms A Toy Toy" have become the "comic comics" that children love, Japanese comics (I emphasize the use of "Japanese comics" because it has both Western and Chinese comics. For great differences, although the word comic has the word Comic, after the advocacy of the master Ishimoto Ichiro in the history of Japanese comics, a new word Manga referred to as Japanese comics has been used in large quantities. Please pay attention to the difference between Comic and Manga. ) The rise of domestic in China was still published by Hainan Fine Arts Photography Press in the early 1990s. These 1.9 round paintings have undoubtedly fascinated countless children, teenagers, and young people. Essence In the middle of the 1990s, many publishing houses have invested crazy boutiques accumulated in the Japanese comic industry in the domestic market for forty years. For a time, the young people from the country were impacted by this Japanese comic. At the same time, domestic enthusiasts have also acted. The successful magazine "The King of Painting Books" in China, the excellent original works of the enthusiasts, and the "Tianma Meteor Fist" shouted in the mouth of the children It is showing that comic culture has been initially formed in China. Although the boom has dropped a lot due to copyright and other issues, domestic comic culture is still developing. Readers have continuously improved their appreciation ability. Sample comics can be used for us to choose from. The creative water products of enthusiasts are getting better and better, and they have also published their own comics -that's it. Develop. Until now. Comics have penetrated into our lives. Our childhood also watched the cartoons growing up. "Mickey Mouse and Donald Duck", "Fairy Fairy", "Transformers" ... These works have brought laughter to many of the children. For a long time, the domestic cartoons only include "Black Cat Sheriff", "Dajue Tianshan", "Tianshu Qi Tan" and other one of the few works. The impact of Japanese animation and the emergence of Disney's works, domestic animation is even more unable to make a army. A large number of Japanese animations flowed in made us refreshing. Facing Matsumoto, Matsumoto, Master Miyazaki, Oshi Ichi, Oki Kochi, "Macross", "New Century Evangelion", "Ringto" ... A little concept of Japanese animation such as "Three Thousand Miles of Mother" and "Machine Cat" was instantly updated. To this day, the internal connection between comics and animation makes the two close together and go hand in hand. And we have also seen the close relationship between anime and game rooms. Anime and games are synthesizing a new ACG culture. They are no longer limited to their own circles, but they quickly penetrate into all levels of our lives. Anime songs, game music, models, clothing, daily necessities, and even the avatars of game anime characters in OICQ ... They are no longer just as leisure and entertainment. They broadcast our thoughts, bring us thinking, become our dreams ... We can no longer deny that ACG culture has begun to affect our lives. Whether it is a game or anime, it is still in the stage of growth. Although there are many imperfections in these two industries now, we can see that games and animation are gradually changing from a pure entertainment to a culture. As new cultures, they have unparalleled brand -new forces in terms of image shape shape, ideological connotation, expression ability, etc., and there have been many masterpieces of artistic boutiques in the middle of them. With the strong vitality of its new life, the ACG culture will undoubtedly grow. In the future, ACG culture will be deepened to each of us. ACG will appear in our lives with an artistic attitude, just like the current music culture, and will accompany you at all times. beside. Movement is animation, Man is a comic, tour is a game. Animation, music, voice actors and scripts and supervisors; comics, static pictures serialized in magazines, (also known as black and white paintings, but in recent years, it seems that there are colorful colors in recent years. ) If there are long and short stories, the author's draft, magazine stop or be cut, and some comics will be changed into animation.

  2. navajo turquoise jewelry wholesale uk ACG = Animation (animation) comic (comic) game (game), referred to as anime games.
    among where Animation should be used as an Anime solution, it refers to Japanese animation; Comic should be used as a manga solution, especially Japanese comics. Therefore, Game should also refer to Japanese -style games, not extensive and widely referred to all games.
    In addition, in recent years, ACG has been expanded to ACGN, N, Novel, and as Light Novel solution. It also refers to the Japanese light novels. At most, it has been expanded to the level of fellows and online novels.

    The so -called "ACGN family" and "all two thorns" phenomena will appear because of the unknown concept. The so -called "two -dimensional group" in China, most of them are unknown, delusion, self -esteem, and self -righteous "Meng Er", but in view of some young people in their teens, they can only say "This is because of being young and young. The mistake made. "

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